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G301       *Be prompt. A DRIVE TEAM member may not cause significant delays to the start of their MATCH. Causing a significant delay requires both of the following to be true:

A.      The expected MATCH start time has passed, and

During Qualification MATCHES, the expected start time of the MATCH is the time indicated on the MATCH schedule or ~3 minutes from the end of the previous MATCH on the same FIELD, whichever is later. If T206 is in effect, the expected MATCH start time is the later of the end of the T206 time or the time indicated on the schedule.

During Playoff MATCHES, the expected start time of the MATCH is the time indicated on the MATCH schedule or 8 minutes from either ALLIANCES previous MATCH, whichever is later.

B.      The DRIVE TEAM has access to the ARENA and is neither MATCH ready nor making a good faith effort, as perceived by the Head REFEREE, to quickly become MATCH ready.

Teams that have violated G208 or have 1 DRIVE TEAM member present and have informed event staff that their ROBOT will not be participating in the MATCH are considered MATCH ready and not in violation of this rule.

Violation:

If a Qualification MATCH: VERBAL WARNING. MAJOR FOUL for the upcoming MATCH if a subsequent violation occurs within the tournament phase. If the DRIVE TEAM is not MATCH ready within 2 minutes of the VERBAL WARNING/MAJOR FOUL, and the Head REFEREE perceives no good faith effort by the DRIVE TEAM to quickly become MATCH ready, DISABLED.

If a Playoff MATCH: a VERBAL WARNING is issued to the ALLIANCE. MAJOR FOUL for the ALLIANCES upcoming MATCH if a subsequent violation occurs within the tournament phase. If the ALLIANCE is not MATCH ready within 2 minutes of the VERBAL WARNING/MAJOR FOUL having been issued, and the Head REFEREE perceives no good faith effort by the DRIVE TEAM(s) to quickly become MATCH ready, the offending teams ROBOT is DISABLED.

The intent of this rule is to provide an equitable amount of time for both ALLIANCES to prepare for each MATCH and give DRIVE TEAMS grace given extenuating circumstances that cause them to be late.

Once a VERBAL WARNING/MAJOR FOUL is issued, the Head REFEREE starts a 2-minute timer and makes a good faith effort to share the timers status with the delaying DRIVE TEAM.

Being MATCH ready requires that the ROBOT is on the FIELD, in its STARTING CONFIGURATION, and turned on. Additionally, the DRIVE TEAM members must be in their starting positions.

In general, good faith efforts to quickly become MATCH ready are entirely for the purposes of transitioning the ROBOT into a MATCH ready state (i.e., not attempts to significantly alter a ROBOTS capabilities.) Examples of good faith efforts to quickly become MATCH ready include but are not limited to:

A.      walking safely towards the FIELD with a ROBOT that a team is not actively modifying.

B.      applying quick fixes such as tape or cable ties to make the ROBOT compliant with STARTING CONFIGURATION requirements.

C.      waiting for a DRIVER STATION device to boot.

D.      actively working with field technical staff, including the FTA, to resolve an issue in a reasonable amount of time.

E.      performing a MOMENTARY wiggle test to confirm communication between the DRIVER STATION and the ROBOT CONTROLLER. The ROBOT should not drive or interact with SCORING ELEMENTS (except contact with pre-loaded ARTIFACTS) while performing this test.

# contentMap.en
G301       *Be prompt. A DRIVE TEAM member may not cause significant delays to the start of their MATCH. Causing a significant delay requires both of the following to be true:

A.      The expected MATCH start time has passed, and

During Qualification MATCHES, the expected start time of the MATCH is the time indicated on the MATCH schedule or ~3 minutes from the end of the previous MATCH on the same FIELD, whichever is later. If T206 is in effect, the expected MATCH start time is the later of the end of the T206 time or the time indicated on the schedule.

During Playoff MATCHES, the expected start time of the MATCH is the time indicated on the MATCH schedule or 8 minutes from either ALLIANCES previous MATCH, whichever is later.

B.      The DRIVE TEAM has access to the ARENA and is neither MATCH ready nor making a good faith effort, as perceived by the Head REFEREE, to quickly become MATCH ready.

Teams that have violated G208 or have 1 DRIVE TEAM member present and have informed event staff that their ROBOT will not be participating in the MATCH are considered MATCH ready and not in violation of this rule.

Violation:

If a Qualification MATCH: VERBAL WARNING. MAJOR FOUL for the upcoming MATCH if a subsequent violation occurs within the tournament phase. If the DRIVE TEAM is not MATCH ready within 2 minutes of the VERBAL WARNING/MAJOR FOUL, and the Head REFEREE perceives no good faith effort by the DRIVE TEAM to quickly become MATCH ready, DISABLED.

If a Playoff MATCH: a VERBAL WARNING is issued to the ALLIANCE. MAJOR FOUL for the ALLIANCES upcoming MATCH if a subsequent violation occurs within the tournament phase. If the ALLIANCE is not MATCH ready within 2 minutes of the VERBAL WARNING/MAJOR FOUL having been issued, and the Head REFEREE perceives no good faith effort by the DRIVE TEAM(s) to quickly become MATCH ready, the offending teams ROBOT is DISABLED.

The intent of this rule is to provide an equitable amount of time for both ALLIANCES to prepare for each MATCH and give DRIVE TEAMS grace given extenuating circumstances that cause them to be late.

Once a VERBAL WARNING/MAJOR FOUL is issued, the Head REFEREE starts a 2-minute timer and makes a good faith effort to share the timers status with the delaying DRIVE TEAM.

Being MATCH ready requires that the ROBOT is on the FIELD, in its STARTING CONFIGURATION, and turned on. Additionally, the DRIVE TEAM members must be in their starting positions.

In general, good faith efforts to quickly become MATCH ready are entirely for the purposes of transitioning the ROBOT into a MATCH ready state (i.e., not attempts to significantly alter a ROBOTS capabilities.) Examples of good faith efforts to quickly become MATCH ready include but are not limited to:

A.      walking safely towards the FIELD with a ROBOT that a team is not actively modifying.

B.      applying quick fixes such as tape or cable ties to make the ROBOT compliant with STARTING CONFIGURATION requirements.

C.      waiting for a DRIVER STATION device to boot.

D.      actively working with field technical staff, including the FTA, to resolve an issue in a reasonable amount of time.

E.      performing a MOMENTARY wiggle test to confirm communication between the DRIVER STATION and the ROBOT CONTROLLER. The ROBOT should not drive or interact with SCORING ELEMENTS (except contact with pre-loaded ARTIFACTS) while performing this test.