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G434       The ALLIANCE AREA has a storage limit. During TELEOP, each ALLIANCE may not store more than 6 ARTIFACTS out of play. DRIVE TEAM members making a good-faith effort to immediately enter additional ARTIFACTS back into play is an exception to this rule.

Violation: MINOR FOUL per ARTIFACT over the limit and an additional MINOR FOUL per ARTIFACT over the limit for every 3 seconds in which the situation is not corrected.

The intent of this rule is to prevent an ALLIANCE from starving the FIELD of ARTIFACTS during TELEOP.

Examples of out of play include, but are not limited to:

A.      A DRIVE TEAM member holding an ARTIFACT inside or outside of the FIELD

B.      DRIVE TEAM member storing an ARTIFACT outside the FIELD

During AUTO and transition, this rule is not enforced. Upon the start of TELEOP, DRIVE TEAM members must make a good-faith effort to immediately enter ARTIFACTS into the FIELD until compliant with G434.

Teams will not be in violation of this rule if FIELD STAFF return ARTIFACTS to the DRIVE TEAM that have left the FIELD per section 10.8 Other Logistics such that the ALLIANCE holds a number of ARTIFACTS over the limit. However, if the DRIVE TEAM does not then make a good-faith effort to immediately enter ARTIFACTS into the FIELD until compliant with G434, they will be in violation of this rule.

DRIVE TEAM members must keep ARTIFACTS accessible. DRIVE TEAM members intentionally losing access to ARTIFACTS, e.g., by purposefully removing them from the FIELD and ALLIANCE AREA, will be considered egregious behavior and handled per G211.

# contentMap.en
G434       The ALLIANCE AREA has a storage limit. During TELEOP, each ALLIANCE may not store more than 6 ARTIFACTS out of play. DRIVE TEAM members making a good-faith effort to immediately enter additional ARTIFACTS back into play is an exception to this rule.

Violation: MINOR FOUL per ARTIFACT over the limit and an additional MINOR FOUL per ARTIFACT over the limit for every 3 seconds in which the situation is not corrected.

The intent of this rule is to prevent an ALLIANCE from starving the FIELD of ARTIFACTS during TELEOP.

Examples of out of play include, but are not limited to:

A.      A DRIVE TEAM member holding an ARTIFACT inside or outside of the FIELD

B.      DRIVE TEAM member storing an ARTIFACT outside the FIELD

During AUTO and transition, this rule is not enforced. Upon the start of TELEOP, DRIVE TEAM members must make a good-faith effort to immediately enter ARTIFACTS into the FIELD until compliant with G434.

Teams will not be in violation of this rule if FIELD STAFF return ARTIFACTS to the DRIVE TEAM that have left the FIELD per section 10.8 Other Logistics such that the ALLIANCE holds a number of ARTIFACTS over the limit. However, if the DRIVE TEAM does not then make a good-faith effort to immediately enter ARTIFACTS into the FIELD until compliant with G434, they will be in violation of this rule.

DRIVE TEAM members must keep ARTIFACTS accessible. DRIVE TEAM members intentionally losing access to ARTIFACTS, e.g., by purposefully removing them from the FIELD and ALLIANCE AREA, will be considered egregious behavior and handled per G211.