In addition to rule violations explicitly
listed in this manual and witnessed by a REFEREE, the Head REFEREE may assign a
YELLOW or RED CARD for egregious ROBOT actions or team member behavior at any
time during the event.
The intent of this rule is to provide the Head REFEREES the
flexibility necessary to keep the event running smoothly, as well as keep the
safety of all the participants as the highest priority. Behaviors that put the FIRST
community or integrity of the game at risk are not allowed and are violations
of this rule. Those behaviors include, but are not limited to the list below:
A. inappropriate behavior as outlined in the blue box of G201,
B. jumping over the guardrail,
C. pushing past the FIELD reset person blocking an open gate
to get on the FIELD,
D. reaching into the FIELD and grabbing a ROBOT during a MATCH,
E. PINNING in excess of 15 seconds,
F. exploiting the 3-second window after a MATCH described in section 6.5 Scoring to avoid rule violations (e.g.
triggering an over-extension that enables CAGE points or using a ROBOT’S
residual energy to impact an opponent ROBOT on their BARGE),
G. triggering scoring sensors or otherwise interfering with FMS
or FIELD operation,
H. climbing on the BARGE, and
I.
throwing an ALGAE directly at an opponent
ROBOT
J. deliberately, running an AUTO to disrupt the opponent
ALLIANCE’S CAGES.
K. deliberately, trying to disrupt multiple opponent
ALLIANCE’S CAGES during TELEOP.
The Head REFEREE may assign a YELLOW or RED CARD for a
single instance of a rule violation such as the examples given in items above, or
for multiple instances of any single rule violation. Teams should be aware that
any rule in this manual could escalate to a YELLOW or RED CARD. The Head
REFEREE has final authority on all rules and violations at an event.