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  3. Rule FIXME16

B.     contact a GAME PIECE in contact with a ROBOT.

Violation: Verbal warning. If subsequent violations at any point during the event, YELLOW CARD.

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Similar Rules

Rule G405
G405       Don’t mess with the opponents’ GRIDS. A ROBOT may not move a scored GAME PIECE from an opponent's NODE.
Rule H110
H110       Don’t mess with GAME PIECES. Teams may not modify GAME PIECES in any way. Temporary deformation (e.g.to pre-load a ROBOT) is an exception to this rule.
Rule G306
G306       Don’t jam the CHARGE STATION. A ROBOT may not place any part of itself inside the CHARGE STATION assembly (i.e. within the volume defined by its ramps and top surface, as shown in Figure 7‑5) in an attempt to inhibit CHARGE STATION functionality.
Rule G206
G206       *Don’t tip or entangle. A robot may not deliberately, as perceived by a referee, attach to, tip, or entangle with an opponent robot.
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