6.6 Violations
Upon any instance of a rule violation, unless otherwise
noted, 1 or more of the penalties listed in Table 6‑3 are assessed.
Table 6‑3 Rule violations
6.6.1 YELLOW
and RED CARDS
In addition to rule violations explicitly listed throughout this
document, YELLOW CARDS and RED CARDS are used in FIRST Robotics
Competition to address team and ROBOT behavior that does not align with the
mission, values, and culture of FIRST.
The Head REFEREE may assign a YELLOW CARD as a warning, or a
RED CARD for egregious behavior inappropriate at a FIRST Robotics
Competition event.
A YELLOW or RED CARD is indicated by the Head REFEREE
holding a YELLOW and/or RED CARD in the air while the Game Announcer describes
the violation.
YELLOW CARDS are additive, meaning that a second YELLOW CARD
is automatically converted to a RED CARD. A team is issued a RED CARD for any
subsequent incident in which they receive an additional YELLOW CARD, including
earning a second YELLOW CARD during a single MATCH. A second YELLOW CARD is
indicated by the Head REFEREE holding a YELLOW CARD and RED CARD in the air
simultaneously after the completion of the MATCH. A team that has received
either a YELLOW CARD or a RED CARD carries a YELLOW CARD into subsequent
MATCHES, except as noted below.
Once a team receives a YELLOW or RED CARD, its team number
is presented with a yellow background on the audience screen at the beginning
of all subsequent MATCHES, including any replays, as a reminder to the team,
the REFEREES, and the audience that they carry a YELLOW CARD.
Figure 6‑4 Example audience screen graphic showing YELLOW CARD
indicators

All YELLOW CARDS are cleared in FMS at the conclusion of
Practice, Qualification, and division Playoff MATCHES. Verbal warnings are
cleared after Practice MATCHES and persist from Qualification MATCHES through
subsequent tournament phases. The Head REFEREE may opt to perpetuate a verbal
warning or YELLOW CARD earned during Practice MATCHES through to Qualification
MATCHES for particularly egregious behavior.
YELLOW and RED CARDS are applied based on the following:
Table 6‑4 YELLOW and RED CARD application
|
Time YELLOW or RED CARDS earned:
|
MATCH
to which CARD is applied:
|
|
prior to Practice MATCHES
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teams first Practice MATCH
|
|
during the Practice MATCHES
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teams current (or
just-completed) MATCH.
|
|
between the end of PRACTICE
MATCHES and the start of Qualification MATCHES
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teams first Qualification MATCH
|
|
during the Qualification MATCHES
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teams current (or
just-completed) MATCH. In the case where the team participated as a SURROGATE
in the current (or just completed) MATCH, the card is applied to the teams
previous MATCH (i.e. the teams second Qualification MATCH)
|
|
between the end of
Qualification MATCHES and the start of Playoff MATCHES
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ALLIANCES first Playoff MATCH
|
|
during the Playoff MATCHES
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ALLIANCES current (or
just-completed) MATCH
|
During Playoff MATCHES, YELLOW and RED CARDS are assigned to
the violating teams entire ALLIANCE instead of to only the violating team. If
an ALLIANCE receives 2 YELLOW CARDS, the entire ALLIANCE is issued a RED CARD
which results in DISQUALIFICATION for the associated MATCH. If both ALLIANCES
receive a RED CARD, the ALLIANCE assessed the first RED CARD, chronologically,
is DISQUALIFIED and loses the MATCH.
6.6.4 Violation
Details
There are several styles of violation wording used in this
manual. Below are some example violations and a clarification of the way the
violation would be assessed. The examples shown do not represent all possible
violations, but rather a representative set of combinations.
Table 6‑5 Violation examples
|
Example
Violation
|
Expanded Interpretation
|
|
FOUL
|
Upon violation, a FOUL is
assessed against the violating ALLIANCE.
|
|
TECH FOUL and YELLOW
CARD
|
Upon violation, a TECH FOUL is assessed against the
violating ALLIANCE. After the MATCH, the Head REFEREE presents the violating
team with a YELLOW CARD.
|
|
FOUL
per additional NOTE. If egregious, YELLOW CARD
|
Upon violation, a number of FOULS
are assessed against the violating ALLIANCE equal to the number of additional
NOTES beyond the permitted quantity. Additionally, if the REFEREES determine
that the action was egregious, the Head REFEREE presents the violating team
with a YELLOW CARD after the MATCH.
|
|
FOUL, PLUS TECH
FOUL IF REPEATED
|
Upon initial violation in a MATCH, a FOUL is assessed
against the violating ALLIANCE. If the ALLIANCE ROBOT repeats the infraction
in the MATCH, a FOUL and a TECH FOUL are assessed against the violating
ALLIANCE. Assuming no additional infractions of that rule by that ROBOT in
that MATCH, the ROBOT has earned 2 FOULS and a TECH FOUL for their
ALLIANCE.
|
|
TECH
FOUL, and for every 5 seconds in which the situation is not corrected, a TECH
FOUL is assessed
|
Upon violation, a TECH FOUL is
assessed against the violating ALLIANCE and the REFEREE begins to count.
Their count continues until the criteria to discontinue the count are met,
and for each 5 seconds within that time, an additional TECH FOUL is assessed
against the violating ALLIANCE. A ROBOT in violation of this type of rule for
15 seconds receives a total of 4 TECH FOULS (assuming no other rules were
being simultaneously violated).
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|
RED CARD for the
ALLIANCE
|
After the MATCH, the Head REFEREE presents the violating ALLIANCE
with a RED CARD in the following fashion:
In a PLAYOFF MATCH, a single RED CARD is assessed to the ALLIANCE.
In all other scenarios, each team on the ALLIANCE is
issued a RED CARD.
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