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G405      Limited AUTO opponent interaction. In AUTO, a ROBOT whose BUMPERS are completely across the CENTER LINE (i.e. to the opposite side of the CENTER LINE from its ROBOT STARTING ZONE) may contact neither an opponent ROBOT nor a NOTE staged in the opponent’s WING (regardless of who initiates the contact).

Violation: TECH FOUL.

7.4.2      GAME PIECES

Similar Rules

Rule G424
G424      STAGE protection. A ROBOT may not contact (either directly or transitively through a GAME PIECE CONTROLLED by either ROBOT and regardless of who initiates contact) an opponent ROBOT if either of the following criteria are met: 
Rule G404
G404      Only close shots in AUTO. In AUTO, a ROBOT whose BUMPERS are completely outside their WING may not cause a NOTE to travel into or through their WING such that the NOTE enters the WING while not in contact with that ROBOT.
Rule G406
G406      *ROBOTS: use GAME PIECES as directed. A ROBOT may not deliberately use a GAME PIECE in an attempt to ease or amplify a challenge associated with a FIELD element.
Rule G423
G423      SOURCE/AMP ZONE protection. A ROBOT may not contact (either directly or transitively through a GAME PIECE CONTROLLED by either ROBOT and regardless of who initiates contact) an opponent ROBOT if any part of either ROBOT’S BUMPERS are in the opponent’s SOURCE ZONE or AMP ZONE.
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