G303
*Start your ROBOTS. A ROBOT
must meet all following MATCH-start requirements:
A. it does
not pose a hazard to humans, FIELD elements, or other ROBOTS,
B.
has passed initial, complete inspection, i.e. its compliant with all
ROBOT rules (for exceptions regarding Practice MATCHES, see Section
10.4 Practice MATCHES),
C. if
modified after initial Inspection, its compliant with I104,
D.
its BUMPERS are fully contained in their ROBOT STARTING ZONE,
E.
its the only team-provided item left on the FIELD,
F.
its not attached to, entangled with, or suspended from any FIELD
element,
G.
its confined to its STARTING CONFIGURATION (reference R102 and R104),
and
H.
it fully and solely supports not more than 1 NOTE (as
described in Section 6.3.4 GAME PIECES).
If a ROBOT is BYPASSED prior to the start of the MATCH, the
DRIVE TEAM may not remove the ROBOT from the FIELD without permission from the
Head REFEREE or the FTA.
Please take note of this rule. It is important that teams
ensure ALLIANCE partners have passed inspection. Allowing a partner that has
not passed inspection to play puts the ALLIANCE at risk of RED CARDS. Teams
should check with their ALLIANCE partners early and help them pass inspection
before competing.
For assessment of many of the items listed above, the Head
REFEREE is likely to consult with the LRI.
Violation: If fix is a quick remedy, the MATCH wont start
until all requirements are met. If it is not a quick remedy, DISABLED and, at
the discretion of the Head REFEREE, must be re-inspected. If a ROBOT not
compliant with part B participates, its ALLIANCE receives a RED CARD. If a
ROBOT not compliant with part C participates, its team receives a RED CARD.