G302 Stay on your side before TELEOP. Before TELEOP, a ROBOT may not intersect the infinite vertical volume created by the opponents ALLIANCE WALL, the ROBOTS DOUBLE SUBSTATION, guardrails, and CENTER LINE of the FIELD.
Violation: FOUL. If contact with an opponent ROBOT, TECH FOUL. If contact with opponents CHARGE STATION, the opponent ALLIANCE will be considered to have a successfully DOCKED and ENGAGED ROBOT at the end of AUTO.
If an ALLIANCE uses a GAME PIECE to prevent motion of the CHARGE STATION, G402 may also apply.