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G302       Stay on your side before TELEOP. Before TELEOP, a ROBOT may not intersect the infinite vertical volume created by the opponent’s ALLIANCE WALL, the ROBOT’S DOUBLE SUBSTATION, guardrails, and CENTER LINE of the FIELD.

Violation: FOUL. If contact with an opponent ROBOT, TECH FOUL. If contact with opponent’s CHARGE STATION, the opponent ALLIANCE will be considered to have a successfully DOCKED and ENGAGED ROBOT at the end of AUTO.

If an ALLIANCE uses a GAME PIECE to prevent motion of the CHARGE STATION, G402 may also apply.