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  3. Rule G303

G303       Do not interfere with opponent GAME PIECES before TELEOP. Before TELEOP, a ROBOT action may not cause GAME PIECES staged on the opposing side of the FIELD to move from their starting locations.

Violation: TECH FOUL per moved GAME PIECE

Similar Rules

Rule G302
G302       Stay on your side before TELEOP. Before TELEOP, a ROBOT may not intersect the infinite vertical volume created by the opponent’s ALLIANCE WALL, the ROBOT’S DOUBLE SUBSTATION, guardrails, and CENTER LINE of the FIELD.
Rule G301
G301       Be careful what you interact with. Robots and Operator Consoles are prohibited from the following actions with regards to interaction with Arena elements. Items A-D exclude GAME PIECES.
Rule G304
G304       Don’t mess with the opponent’s CHARGE STATION. ROBOTS, either directly or transitively through a GAME PIECE, may not cause or prevent the movement of the opponent CHARGE STATION. The following are exceptions to this rule:
Rule H503
H503       *Coaches, GAME PIECES are off limits. Coaches may not touch GAME PIECES, unless for safety purposes.
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